Sunday, December 31, 2017

Many Worlds

[Original Image © Synthitect]



MANY-WORLDS INTERPRETATION

In the "Many-Worlds Interpretation" of Quantum Theory, we occupy an infinite array of continually progressing & non-deterministic realities. In such a vast and seemingly chaotic version of life, is it possible to maintain a relationship with the past, present and future versions of ourselves; of our peers? And further, is it possible to interact with alternate versions of ourselves and the past, present and future versions of that iteration? From our current, and very linear perspective, this is a difficult concept to grasp. But, in the quantum world, these translations and relationships are native to its underlying framework. Particles are entangled, space and time become one, and information exists simultaneously across multiple, or infinite universes.

From your perspective, the universe is singular. Your life's path is definite, linear, and forward-moving. And, with each decision you consciously make or agree to, your universe follows. But, from another observers perspective, their universe follows their decisions; their timeline. This doesn't imply that were are alone, barreling through a randomized and chaotic life. The quantum world enables infinite versions of your consciousness living out various lifelines according to the decisions that version of "self" has made. Likewise, alternate conscious versions of ourselves are living out lifelines in other observers universe, still able to diverge and influence new branches from that observers reality construct.

The diagram above attempts to depict lifelines based on multiple conscious observer's decisions and influences on their particular reality constructs. The lifelines will share frames of reference at moments, and bifurcate to create new reality constructs at other moments. Perhaps, in the future, we will develop technologies that allow us to navigate these intricate fields of opportunities.





Monday, December 18, 2017

Planetary Revolution

[Original Image © Synthitect]



PLANETARY REVOLUTION

Are we on the verge of a planetary revolution? Digital & quantum platforms have long awaited their opportunity to take command over our society. We’ve allowed these technologies to trickle into our lives; first into our homes tethered to landlines, then into our pockets remotely controlled by satellite. We pretend to have a sacred bond with Mother Nature, yet we live nourished by the next technological advancement. We hold on so tightly to the things we can grasp, without realizing that most things hardly exist in physical form any longer. Your contact information, your money, your photos, your communications mostly exist in digital form. We’ve surrendered our trust to a digital society that most people cannot explain the inner-workings of. Maybe that’s OK. There’s a lot of us meandering among this planet; aimlessly depleting natural resources beyond our capacity to replenish them. And since that’s the case, why wouldn’t we trust these systems? Why shouldn’t mankind look to a more powerful degree of management; a better system for implementing sustainability.

Proposal:
The next industrial revolution (4IR) is capable of defragmenting the disparate conditions that make our society so wasteful, so sluggish, and so inefficient. We are entering the era of “The Internet of Things”, where objects become smart; capable of relaying data; capable of managing their own life-cycles and informing us how to sustain our own. These systems are designed to communicate across higher levels of resource management than we can comprehend; interconnectivities too complex for us to code or script, lending themselves to be developed by artificial intelligence. This is initially achieved by machine learning; teaching AI to understand the basic principles & patterns of our daily routines and natural resource usage, then enabling modes of efficiency-management to inform our habits. Digital fabrication techniques are becoming more resourceful, less wasteful, faster and more economical. Industrial production will be intertwined with economic consumption. This is achieved by additive manufacturing technologies such as 3D Printing or Continuous Liquid Interface Production (CLIP) merged with synthetic biology; where the feedback loop for production & recycled products is 1-to-1; continuous, and self-replenishing. Digital currency merges with social media, becoming a merit system for user-cooperation and to manage micro-fluctuations in systematic equity.

A future informed by principles of logic to ensure mankind is on the most efficient path towards a sustained existence.




Friday, October 13, 2017

Future Transportation


[Original Image © Synthitect]



FUTURE TRANSPORTATION

The next step in the advancement of transportation is to look beyond conventional methods of motion, and physics. What does this mean? It means moving beyond the wheel. Not reinventing it, but departing from it - entirely.  Easier said than done, yes; but advancements in physics & energy generating systems are offering new ways to think about how we travel from Point A to Point B.

Many of these technologies and engineering principles already exist. Some technologies have been employed in working prototypes at much smaller scales. For instance, advancements in magnetic hoverboards. These prototypes primarily utilize magnetic-type physics such as electromagnetism or quantum levitation, which is another term for the Meissner Effect (magnetic repulsion to a superconductor [commonly cooled by liquid nitrogen]). These same technologies and applied physics are used at much larger scales as well; for instance in Maglev Trains in Japan, South Korea, and China. The major issue preventing these technologies from entering an intermediate level of transportation, is cost. These project-types are only economically feasible at a city-to-city scale or a boutique Hoverboard scale. Eventually, we will cross a threshold, where the benefits of employing this technology at an intermediate scale will out-weigh the high cost.

Infrastructure & Benefits:
The high cost is the result of several factors; but primarily due to the infrastructure needed to host these levitating vehicles. This means, all new road ways - sort of. These transporting vehicles need embedded magnetic "guideways" to escort the chassis along its way. So, we lose the ability to wiggle side-to-side within our lanes... But we benefit from economy of space reduction, reduced friction resulting in energy savings, and more focused automation technologies resulting is less accidents, less traffic, and less time on the road.





Monday, October 2, 2017

Teleportation Architecture

[Original Image © Synthitect]



TELEPORTATION ARCHITECTURE

If you upload your consciousness to a computer (all of your memories, your personality, and preferences) and destroy your brain, would you still be, you? Research is being performed on “Mind Uploading” AKA Whole Brain Emulation, and many Neuroscientists believe that some form of it will eventually be achieved. Aside from the technological and computing power roadblocks that scientists and engineers face, there are intricate philosophical and ethical questions that prelude our escapades into duplicate consciousness. A popular thought experiment on the topic, called the TeletransportParadox or Duplicates Paradox, was presented by Philosopher Derek Parfit in his book the Reasons and Persons in 1984. The paradox involves the duplication and destruction of one’s self, as well as the duplication and preservation of multiple selves. The question is: In which version of your “self” would your consciousness exist; and with multiple “selves”, would each version believe they are the conscious original? The resolve, if any, was that “Mental Continuity and Connectedness” must be established to produce a fluid uninterrupted thought process. This would establish a true path of teleported consciousness, or a true path towards multiperspectival consciousnesses.

Proposal:
The proposal here is that a transitional framework, or architecture, must be designed to guide the transfer of consciousness from one host to another. If the transfer of information and consciousness were to occur instantaneously, we may never resolve the paradox of teleportation. To make us feel comfortable teleporting we must know our conscious mind will arrive at the opposite end of teleportation; we must live continuously through the exchange. We must feel connected to our consciousness across the entire event. This may challenge engineers & scientists to incrementally transfer data in a sequence that our thought process can relate to, or simply handle mentally. For instance:


An application that assigns visual effects (Slow disintegration, Swooshing, ghosting, motion blurring) to the transition of molecules, atoms, and particles from their current position to their next configuration. Once the physical “body” or host has appeared to completely transition across space, your conscious perspective will briefly orbit from its current position to its new host through an animation-style motion. Details may include: whether or not the “body” completely transitions before the consciousness animation begins to also transition or how the consciousness enters the new host (through a slowly solidifying body part, or through a closing funnel at the top of the new host’s “head”). Visualizing the teleportation experience and transition details may assist with establishing frameworks for how data is transferred and documented in the process. Sequenced data packets may be used to construct individualized teleportation experiences that may also serve as security gateways preventing external tampering or invasion/consciousness theft.



Friday, September 29, 2017

Hybrid Reality



[Original Image © Synthitect]

HYBRID REALITY

As we venture deeper into the realm of virtual reality and augmented reality we begin to shift our focus, developing new systems for digital avenues and paying less attention to our original physical reality. Many theories exist that position our consciousness either as the subject of a higher power (Gods, Simulation Hypothesis, etc…), as the controller designing our own and other’s destiny (AI, augmented reality, etc…), or as a combination of both (Chaos Theory, Simple rules generating complex results). Hybrid Reality (Or multi-reality) is a proposal to merge philosophies of physical particle driven reality with digitally derived realities. We tend to assign our original physical reality as the generator for its digital counterpart; needless to say, our digital explorations have offered enough intrigue to propel us further along its path. Digital technologies are becoming less a counterpart, and more the generator of future lifestyles. If we continue along this trajectory, it is likely that our digital endeavors will be the primary state of our existence while our physical state is left to operate simply as a vessel. There may come a time when conscious existence transitions completely  into a digital state, and mankind as a physical entity discontinues reproduction, becoming extinct.

If Hybrid Reality can successfully merge, and, more importantly, balance our multiple forms of existence, we will have better control in how our future develops. For instance:

Traveling Between Realities
So often, we find ourselves mindlessly engaging with our devices, tip-toeing in and out of applications, making brief appearances on multiple social sites, gathering data and information from the internet, and pulling these experiences back to our physical reality. Information is pouring across these boundaries with no filter, no quantification, no calibration. In effect, we end up with things like fake news; Perhaps the most pathetic social folly since accusations of witchcraft. True hybrid systems utilize measured interactions, that self-monitor, self-balance, and even systematically self-govern interactions within their construct. Between physical and digital realities, we don't have enough of this. We’ve left the responsibility of "self-leveling" to human discretion, effected not only by digital mis-users, but non-users with unqualified opinions as well. We are failing to prevent detrimental situations before they occur.

Proposal:

Define a system that captures and quantifies information traveling in both directions, to and from physical and digital environments. This can be considered a digital environmental design effort, to keep clean the digital environment we interact with and prevent faulty data and information from crossing  back into our physical reality. Make users accountable for the information they share. This does not eliminate freedom of speech, but does assign the information shared by a user to the user’s profile and holds them accountable for any negligent data they may impose on a digital environment. This can be monitored and controlled through the applications that users access sites from, as well as through advanced Brain Computer Interfaces (BCI's) that monitor data entering your brain from the internet. A system will be put in place that discredits particular users that pollute the digital environment. The digital environment offers us infinite possibilities; but, this does not mean we should entertain them all. We get to decide how we proceed: in a civilized manner, or towards the demise of our existence.








Tuesday, September 26, 2017

Next Reality


[Original Image © Coorlas Architecture]


NEXT REALITY

As technology enables humans to connect & interact with more immediacy, we are evolving to operate as a swarm (a flowing group), rather than with individual objectives. The process of sharing or exchanging information is being reduced, and will soon be eliminated. Eventually, information will simply exist, nullifying the boundaries of individual consciousness, and giving life to true universal consciousness. One mind.

We must exercise our imagination while employing new technologies as a catalyst for engaging a universal consciousness; bridging human-level consciousness with a higher evolved mindfulness. We must focus on logical & secure gateways & infrastructures that transpose the two realms of operation. What is the architecture and experience of transitioning to and from universal consciousness?

Proposal:

There is a fundamental building block that all consciousness is constructed from: Information. It may be represented as zeros and ones, but does not need to be. A set of information is a package of patterns. These patterns, seen in light, is what makes them real; distinguishable. Perhaps, to build bridges between realities, we can manipulate these patterns between fragments of light - faster than the speed of light, which effectively allows us to manipulate episodes of space; re-position molecules, atoms, & particles. When our hand guides the design of conscious moments, we will have effectively traversed the event horizon into navigating hybrid realities; a construct of merged and intertwined realities shared between people, spaces and times. A thought, or a vision of mine, can be experienced without filter by you. Multiple perspectives can be experienced at a single moment, or throughout the duration of an event. Time becomes one with space, interpolated as a set of data the same way coordinates of space are used. Patterns of reality-construct can be captured, rebuilt, reinterpreted. We are entering the age of real-time. Where our ability to manipulate the constructs of reality have caught up to the cursor of time. Where there is no speed of light; but instead, choice of light or darkness.





Friday, June 30, 2017

Interplanetary Civilization

[Original Image © Coorlas Architecture]



INTERPLANETARY CIVILIZATION

We are destined for interplanetary civilization. Survival-Functionality and its Engineering will be the basis of architectural development. Architecture becomes an exercise to orchestrate & host survival procedures & technologies. Robotics & digital software will govern labor-intensive and critical survival processes – energy production, air filtration, planting/harvesting (natural & synthetic), communication & data sharing, and launch/receive portals (physical/holographic/teleportation).

These are elementary programs of survival. The architectural construct itself is governed by methods of robotic fabrication and assembly. Modular, functional, flexible, adaptable & resilient – an architecture capable of hosting interplanetary civilization survival technologies & localized habitation.

Thursday, May 25, 2017

Casual vs Formal


[Original Image © Synthitect | Digital Culture Architect]



CASUAL vs FORMAL


Casual is cool. Relaxed. Chill. Casual is loose - improvisational.

Formal is rigid. Up-tight. On-Edge. Formal is stiff - routine.

Design goes through waves; but now seems to be leaning casual. It's open-ended. It's accepting of possibilities. But, formality offers resolve, rest and definition. Perhaps these are outdated concepts, as our society tends to focus on perpetual motion - constant activity - a fluid conscious state.

Can we redefine "the lull" - the dependable repetitive interlude among the constant chatter?

Formal can be cool. Formal can be chill & relaxed. It just needs to learn how to blend in with the crowd...


Thursday, October 27, 2016

Lucas Museum Transposition


[Original Image © MAD Architects, transpositions by Stephen Coorlas]



LUCAS MUSEUM TRANSPOSITION

When news first broke that George Lucas had interest to build a museum in Chicago, I was excited. When Mr. Lucas then selected and announced MAD Architects as his design architect for the museum, I was ecstatic. But, once images of the proposed museum were unveiled, Chicago, along with myself, threw a hissy-fit. Some reacted via memes drawing comparison to Jabba the Hut, while others bullied the awkward form in heaps of paragraphs in blogs & discussion forums. But, most shared the opinion that the design was simply too alien and unforgiving for such a prominent spot along Chicago's coveted lakefront property. Well, coveted and typically off limits.

I wanted to appreciate the sinuously futuristic design. I tried to imagine driving on Lake Shore Drive or walking along the lake front to witness the nondescript white mound, but could never get excited for it. Even when the design was revised, downsized, and new images of eye-level perspectives were released, the project never completely captured my interest architecturally. Was it the form? The location?

It wasn’t long before community interest congealed against the project, forcing George Lucas, along with MAD Architects, out of Chicago to be someone else’s problem; or someone else’s solution…

While scrolling through the feeds this morning, I saw images of our lost future. Images that George Lucas and MAD Architects released of two options for the new Lucas Museum; one in LA, the other in San Francisco, both sinuous, sexy, and seemingly more refined than the Chicago proposal(s).

Are these new designs THAT much different, or “better” than the Chicago edition, or was I envious that California would be home to yet another architectural marvel, while Chicago struggles to… well, Chicago struggles. I decided to transpose the California proposed museums back on the Chicago site solely for the purpose of comparing form and coincidental site relationships.

The results were interesting. But I wondered: had these designs been proposed in Chicago, would things have panned out differently?




          







Sunday, February 7, 2016

Coding Architectural Deisgn

[Original Image © Leszek Glasner Via Shutterstock, Reinterpretation by Stephen Coorlas]



CODING ARCHITECTURAL DESIGN


It can easily be overlooked, that software "architects" are becoming more responsible for daily experiences than physical-world Architects. For many, the majority of our daily lives are spent interacting with digital technology and devices. These devices run on very specific software, that have very specific structures & architectures. But, we navigate these programs the same way we navigate through our homes; storing things in places we shouldn't, and labeling them improperly; doing things the way we know, instead of the way we should. The fields & practices of digital user-interface designers and  physical world designers are not as unrelated as one might believe. As designers we can isolate the unique qualities that benefit the desire of navigating a digital software, over a physical environment:
Structure is Hidden. The quality of mystery allows users to focus on what's immediately in front of them; and what's immediately in front of them is exactly what the designer intended for the user to be focused on.
Navigation is Absolute. Sequence is the result of a deliberate link or passage between one frame and the next. Abstract navigation can be achieved, but not unknowingly by the user. 
Atmosphere is Personal. Software allows for custom user preferences; color themes, tool bars, "arrange by" options.
Aesthetic is Transposed. Architectural shape & form are reduced to networks. Visual space is created though interpreted pattern.
Function is Evolving. Functions grow and change based on user feedback. The purpose of an application can evolve with the industry. The purpose is adaptable. 
Architecture should be more deliberate. Through the consideration of the above mentioned criteria, we will create registered forums to explore meaningful new experiences.

- Stephen


Inspired by Michael Kilkelly's article on ArchDaily:

Saturday, January 24, 2015

Interaction with the Digital Medium

[Curious Rituals : Gestural Interation in the Digital Everyday, Cover Page]


INTERACTION WITH THE DIGITAL MEDIUM


Our interaction with technology is, in many cases, lead by the design of software & device operation. A wave-of-the-hand to engage with a hand dryer, a swipe-of-the-finger to navigate applications; These gestures are the result of our ever-evolving digital culture.  In "Curious Rituals", a graphic documentary by N. Nova | K. Miyake | W. Chiu | N. Kwon, gestural interactions (with digital devices) are cataloged to reveal the very real & physical impact the digital medium has on our everyday lives.


Read More:
Curious Rituals : Gestural Interation in the Digital Everyday


Friday, November 14, 2014

Douglas Garofalo, FAIA

[Nothstine House Green Bay, Wisconsin]

DOUGLAS GAROFALO, FAIA

His interest in digitally influenced design never favored any particular aesthetic. He appeared to have a genuine appreciation for the power and ability of digital tools, and employed them respectfully. His work will always remain tastefully progressive. He combined processes of speculation, organization, exploration, and fabrication together in a way that seamlessly bridged theory and practice. His philosophy was grounded in applicable methodologies formatted for architectural usage well beyond his era. Doug seemed to be a systems thinker, capable of understanding and addressing the totality of a project; a true architect. His passion for and involvement with The University of Illinois at Chicago (UIC) was unparalleled by any other.

Doug passed away summer of 2011. His legacy lives on.

[Manilow House Spring Prairie, Wisconsin]

[Korean Presbyterian Church New York City, New York]

[Hyde Park Art Center Chicago Illinois]

Doug Garofalo Presents: "Architectural Ecosystems" at Syracuse University School of Architecture

Web Site:

Tuesday, August 26, 2014

Reflection

[IMAGE: REFLECTION BY COORLAS]

REFLECTION


I often enjoy speculating about the future. It seems promising of new systems and new experiences beyond our current capacity to understand; beyond our everyday lifestyle. The unfortunate thing is, progress happens slowly, on a grand scale, and we don’t truly recognize or experience the thrill of these advancements.

Like a frog in a pot of water; if the heat is slowly turned up, the frog will boil, alive…

Because progress happens slowly, old concepts leak into the new territories of advancement and contaminate them. But, they also serve as a bridge, transitioning our familiarity and understanding of things.

It’s like how the cell phone is a transitional step towards telepathy. One day, the concept of communication may be extinct and all information will simply exist, at the same place, at the same time; No need for exchange. We’re beginning to see this within the fabrication industry with 3D printing. I wouldn’t be surprised if one day we could simply think of an object, scan the image in our head, and print it directly from our thoughts. No modeling or drawing necessary.

Our society is a support system. It should be utilized as a tool to assist in achieving your goals. But that’s exactly the challenge… having a goal; an agenda. Otherwise, you will live amongst the crowd and the mindlessness of regularity. At its greatest potential, society should serve as a platform for your dreams, but also as a mirror, reflecting the actions you've taken to make a difference.

Tuesday, March 25, 2014

DIRECTION

DIRECTION

“Design” is the application of skill; the employment of discipline. This action occurs, everywhere. Technology has made it easier to organize, arrange, compose, structure, emphasize, and prioritize throughout all aspects of society primarily affecting how we coordinate and communicate.

These tools for organization have taken the lead in determining how we interact. The unified “design” concept is efficiency and effectiveness; inspired by the analog-to-digital transition mankind has been experiencing since the industrial revolution.

 “Design” schools must refocus their programs to evolve these concepts, and to nurture new styles of procedure, application, and discipline that utilize existing infrastructure and support human evolution in a progressive manner. New visions will inspire new tools, techniques, and skills to be developed and employed across all disciplines and any subsequent disciplines created from these next movements.

Saturday, January 4, 2014

MOBILITY and EFFICIENCY


MOBILITY AND EFFICIENCY

We have experienced
the growth and evolution of digital technology. From its introduction to civilian consumers to its consumption of civilian lives, our use of digital technology has become part of who we are and how we operate. It gives us the ability to edit and revise, assuring us that our creations will be “as-good-as-it-gets”. It enables us to hear whispers made at opposite ends of the earth. It gives us access to all kinds of information at the tip of our fingers. But what if, for a moment, we observe digital technology through a different lens. One that removes the “familiarity and comfort” which has disguised our ability to view digital technology as the primary influence of mankind’s promising evolution towards cybernetic organisms
Let’s take for instance
Apps; also known as, software applications designed to operate on smartphones, tablets, computers, and other mobile devices. Well… Remember floppy disks? After locking a floppy disk into place and a few simple keyboard stokes, you’d be immersed in Oregon Trail or Number Munchers for hours. From floppy disks to game-console cartridges, VHS tapes to blu-ray discs, the formats & devices have changed, but the principal remains the same. We download. We tap. We Play. So if the principal is the same, why does technology seem more prominently integrated in our lives now more than ever. The answer: Mobility and Efficiency. It seems obvious, but these characteristics, among others, hold a deep rooted origin in mankind’s progression.


This should raise question to
the frequency and functional use of “overly-convenient” digital devices. If mobility and efficiency are underlying characteristics of human progression, then using these technologies for anything else would be anti-progressive. Mankind's progression is based on the evolution of purpose and betterment, and the technology to achieve those characteristics traditionally follow:
Technology (from Greek τέχνηtechne, "art, skill, cunning of hand"; and -λογία-logia[1]) is the making, modification, usage, and knowledge of toolsmachines, techniques, craftssystems, and methods of organization, in order to solve a problem, improve a pre-existing solution to a problem, achieve a goal, handle an applied input/output relation or perform a specific function. (Source: From Wikipedia  )

A modern trend honors technology as the primary influence of human capabilities and ideas, and in effect may compromise the evolution of human purpose. By enabling an intimate relationship with digital technology we grow too familiar with the functionality and method for operating within that relationship IE:

  • Text messaging as a primary form of communication
  • Online shopping with no physical engagement with products or retail spaces
  • Automatic billing with no personal management of withdrawals and/or deposits

In effect, we redevelop an old society, where the way we engage in activities has evolved, but the basic principals have remained the same. Crowdsourcing, for example, is a type of fundraising brought to the online community where ideas are extended beyond their geographic origin, and offered to the entire world. The concept is not new, but the range of user engagement is. And so, our purpose is trapped, being inspired by technology to bring new life to old concepts . In this trend, technology is the leader and the primary influence. We become dependent on technology to inspire new capabilities. In order to truly move forward, we must fully adapt this technology as a basic element for human functionality. Then finally, we as a species will be able to holistically progress into the new paradigm of evolved purpose.


Tuesday, October 22, 2013

PART vs WHOLE


PART vs WHOLE

Collaboration and Integration
have become leading methods of design. These approaches encourage refinement levels and tolerances never quite achievable prior to the utilization of coordination and visualization software. This design approach can be observed in mobile devices, car design, and product design, where form and function are inherently tightly associated. More literally, in product design it's not uncommon to see protective shells & casings as perfect inverted casts of the electronic inner workings. The direct communication between parts enables thinner profiles, less material, compact systems, and typically a better functioning product. Seen above is a disassembled Samsung Galaxy S4 revealing effects of closely coordinated and designed elements throughout the device.

The Architectural Discipline
has adopted the collaborative and integrative methodology otherwise known as BIM (Building Information Modeling). The practice of coordinating systems prior to material purchase and construction is documented to have great cost and time savings on a project's life span. Benefits of BIM

In effect, architectural elements often become reactionary. That is to say, "Architecture" is being asked to imitate or  be closer related to the the systems within. This bond between program, function, and surface enables Architecture and Architects to enter a new level of practice. Synthitecture. Here, Architecture becomes the act of synthesis, of merging and coordinating various systems to function and perform as one.

Architecture must not be limited to the design of enclosures and envelopes; it must embrace the design of system orchestration, and a unified final composition.

Monday, May 20, 2013

EXPERIENCE vs EXPOSITION


EXPERIENCE vs EXPOSITION

The value of experience is perspective.
Nothing is more rewarding than earning the ability to observe from a new point-of-view. Technology is a tool to assist these observations. But, it also threatens to replace experience with exposition. Exposition, or to 'expose', is merely a description of an experience. Artificial Flavoring, Photography Filters, and Synthetic Materials are all examples of sensory expositions. As technology progresses, we must remain in-tune with the origin of these experiences, as to not develop a palette for faded or diluted aesthetics. Nature is the origin of our palette.

New tools in architecture have enabled designers to expose parts of buildings that have never been seen before. These inner-workings of a building typically cannot be viewed without the assistance of computers and particular software. For the architectural discipline, this is delicate uncharted territory; where technology is ahead of our ambitions, our philosophies, and our abilities. That is to say, we're searching for 'how to make use of technologies we've developed', rather than 'developing technologies to assist in our uses'.

Technology has become a lens through which we observe.
Fields of science, nutrition, audio and visualization have each fallen victim. This lens acts as a filter, restricting us to critique, experience, and create only within the confines of its technologic parameters.

Wednesday, February 6, 2013

AESTHETIC vs LOGISTIC

AESTHETIC vs LOGISTIC


Architects must educate clients
But, more importantly they're responsible for coordination. Some will argue, “this has, and always will be, the responsibility of the architect; to coordinate and synthesize teams and information”. In a traditional fashion; yes. Except, master-builders and architects of generations-past did not share and collaborate with trades and other disciplines like they do today. It’s becoming a different practice, in the literal sense of the term. It’s a method-of-production that’s been enabled by recent technologies; and there doesn't seem to be a good school-of-thought to host this new method-of-production; this new practice. This is where the term Synthitecture is born.

There's a relevant article in this month’s issue of ARCHITECT magazine. The article discusses future direction for the architectural discipline, suggesting its guidance by the generation of Millennials. There’s much talk about a complete overhaul of the discipline. How our schools operate, what they teach, how to incorporate IDP [Intern Development Program] into a schools curriculum, sitting for the ARE [Architectural Registration Exam] immediately after graduation; students are becoming interested in an emphasis on coordination and collaboration rather than developing styles of design; There's been a request for more professional practice courses and students are interested in community-based design-builds as studio projects in order to get real-world experience. These ideas suggest a shift of focus and prioritization, away from appearance and towards performance.

Architectural design is dead
What's born in its place is systems design, business-plan design, coordination design, collaboration design. This shift is consistent with the idea that software design is becoming more essential than design-style. How systems operate is becoming more important to people that the way something appears. Maybe, our filter for criticizing good aesthetic design has matured into a more proactive analysis of functionality. In a culture where people are expected to be less judgmental, less critical, & more accepting is it surprising that design-focus may be shifting to a characteristic that can be analyzed more logistically?

That's a bold statement. I will research evidence that can support that position. Stay tuned...

Thursday, January 31, 2013

DEAD


DEAD

Architects need to embrace our evolving culture.

Architecture needs to function more seamlessly with the expectations and current standards of how people operate; through mobile devices and on their own schedule. The specific technologies are a trend, but our style of communication and interaction has evolved. Some companies have acknowledged this evolution and are developing new products to fit this style-of-life. For instance, you can now control your home heating/cooling from your mobile deviceThere's nothing new about the home heating/cooling unit, but the ability to monitor and control the unit remotely enables new opportunities for real-time adjustments, which translates to energy and cost-savings.

People are mobile.

People now interact with their personal spaces remotely. Architects need to acknowledge this. The experience and functionality of a space extends beyond physical occupation and into electronic interactions. It's time to zoom out, and take responsibility for how we've let technology change they way we operate. It's time to look at bigger picture issues; for opportunities to collapse technologies into grander, more efficient systems.

Architects need to imagine and visualize what lies beyond tomorrow; next week; or the year ahead. Architects need to conceptualize potential futures and lifestyles. We've let technology take the stage; now it's time for us to direct the play.

DEAD

Digital Environmental & Atmospheric Design

Sunday, January 6, 2013

DIGITAL'S SOCIAL IMPACT

DIGITAL'S SOCIAL IMPACT

Characteristics of trending technologies IE “instant”, “wireless”, or "touch-screens" have significantly impacted the way we interact, experience, and interpret our physical and digital environments. Has our society become more mobile and improvisational? Has our ability to perceive been altered through abundant use of filters or augmented visuals? Are we becoming too dependent on visual styles of communication? How do these various concepts effect our current society; and if we continue on this path, what can we speculate about the potential future of our society. Upcoming posts will explore various examples and social observations of the ideas expressed above.